New Rule Suggestions

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New Rule Suggestions

Post by Daniel on Tue Mar 05, 2013 3:36 am

- Hidden buttons are not allowed, all keypads/buttons must be in clear sight as they can cause problems - However, if they are used cleverly where the user may be able to find it/figure it out then they are allowed. (A clock on the wall that opens the door would be an example of something that is not allowed).

- You must own all the doors in a building and cannot buy just one door in a home. It's a complete waste of space.

- Killing yourself or leaving the server to avoid an admin earns an instant perma.

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Re: New Rule Suggestions

Post by Ron Burgundy on Tue Mar 05, 2013 4:11 am

Good rules, I am surprised I didn't add the first one in already. ;p

Well they are in now.
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Re: New Rule Suggestions

Post by sewer slug on Tue Mar 05, 2013 4:33 am

nooo my hidden buttons lol
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Re: New Rule Suggestions

Post by Peter Marsh (cr33zy speed on Tue Mar 05, 2013 4:46 am

I think Keypads must be easy to see. e.g. I will put a keypad next to my fad door but simply but a chest someway infront of it so that its not easily visible when you walk in from the world door.
For Buttons I think, so long as you hide it right next to fading door and is easily accessible then thats fine, Anything else is not.
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Re: New Rule Suggestions

Post by Bassman274 on Tue Mar 05, 2013 5:20 am

May I also suggest propclimbing if it's not there already to avoid confusion. Also clear sight doesn't mean they're in reach. Someone could have a keypad at the end of a massive prop assault course.

Can we also have a rule that is to not be a dick? If the staff and community decide they don't like a person they can get rid of them if they piss us off to an extreme extent? Like what Teletric did, nobody else wanted him here but he didn't break any rules so we couldn't ban him. If someone takes an example from him then we can ban them? Probably a stupid idea.
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Re: New Rule Suggestions

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