Colormod removal

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Colormod removal

Post by Rodney Bryson on Wed Mar 06, 2013 4:17 am

So for a long time we have had colormod on the server, appearing after the first death. I am pretty sure most of the people on the server dislike the colormod, including me. Now I don't know if there hasn't been time to remove it or whatever but I suggest removing it now.
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Re: Colormod removal

Post by Ron Burgundy on Wed Mar 06, 2013 4:25 am

I don't suggest removing it, I think we should have it like it was originally as it is now just grey so doesn't look great. We need Fulcrum to do this otherwise I would have fixed it already.
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Re: Colormod removal

Post by Rodney Bryson on Wed Mar 06, 2013 5:13 am

Ron Burgundy wrote:I don't suggest removing it, I think we should have it like it was originally as it is now just grey so doesn't look great. We need Fulcrum to do this otherwise I would have fixed it already.

Alright but is it possible to temporarily disable it, just until fulcrum sorts it out? I don't like it being all gray when you are outside
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Re: Colormod removal

Post by jack blackheart on Wed Mar 06, 2013 6:05 am

how about dark blue?.. so it looks dark (night)
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Re: Colormod removal

Post by Ian Daft on Wed Mar 06, 2013 10:10 am

Imo its too dark, increase the brightness a bit. Other than that its okay to me.
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Re: Colormod removal

Post by Petrovsky on Wed Mar 06, 2013 6:33 pm

You do realize you can just fix it yourselves (client side)?

Go to post process, shaders or textures, not sure which. But find colour modification, tick it, then under the drop down menu, set it to black and white.

From there, all you need to do is bump up colour, and maybe contrast and brightness a bit.
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Re: Colormod removal

Post by sewer slug on Wed Mar 06, 2013 9:15 pm

the colour mod needs to have more contrast atm it just looks like a bad painting
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Re: Colormod removal

Post by Peter Marsh (cr33zy speed on Wed Mar 06, 2013 9:51 pm

If we have lights then, use Dark Colourmod
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Re: Colormod removal

Post by Rodney Bryson on Thu Mar 07, 2013 7:49 am

sewer slug wrote:the colour mod needs to have more contrast atm it just looks like a bad painting

This is exactly how I feel about it too
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Re: Colormod removal

Post by Ron Burgundy on Thu Mar 07, 2013 8:44 am

Fulcrum has edited it, and I personally feel that it is much better.
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Re: Colormod removal

Post by matthew21164 on Mon Mar 11, 2013 8:22 am

Ian Daft the Leechman wrote:Imo its too dark, increase the brightness a bit. Other than that its okay to me.

Agreed, in the sewers it is almost impossible to see even with flashlight!!!

The only other annoying thing is it only appears after first death!

@Ron If there have been some changes I'll check it out next time I'm on...
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