New Job

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New Job

Post by oyster on Sun Oct 14, 2012 11:59 am

Job name: Pickpocketer

Class: Raid Class

Description: Your job is to steal their money right underneath their noses!


Ammount you get when you pickpocket: 50-90$

Cooldown for pickpcoket: 200 seconds (to avoid mass pickpocketing)

Rules for pickpocketing: No pickpocketing a player that just came into the server or just came into spawn.
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Re: New Job

Post by Bassman274 on Sun Oct 14, 2012 12:05 pm

They could be a thief in which they don't have to take orders from a mobboss r ganglord but they can raid houses, pickpocket people,mug people etc?
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Re: New Job

Post by Kikbow on Sun Oct 14, 2012 8:11 pm

This is actually a good idea:

You preffer to work and raid alone, but you're a gang lord and your gangsters are asking for a base and orders;
You preffer to work and raid alone, but you're a gangster and the gang lord is asking you to do something and demotes for fail-RP
(replace gangster with mobster and gang lord with mob boss and read again)

You go thief, can NOT have friends helping you, you're a loner and you're pretty much dead if you're found since there'll always be a higher number of law enforcers or residents at the house you're raiding.

Good idea, but no for the pickpocket idea.
Just make a loner version of gangster that can raid by himself, and MAYBE start with a lockpick, but that is probably not going to happen.
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Re: New Job

Post by Ron Burgundy on Sun Oct 14, 2012 8:22 pm

Would be pretty difficult would it not? Who is going to stand still for long enough for you to rob them? Most people are constantly on the move and some people are complete ponces who just jump about all the time.
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Re: New Job

Post by Heizenberg on Sun Oct 14, 2012 9:14 pm

The only people you could rob is afk people, which is annoying becauseif you leave for a bit you come back and all your money's gone

I've been on servers with this before and I find it's just a overpowered gangster or mob Boss that stops people working in groups, everyone just works by themselves.

If your going to use pickpocket i think it would be better to give it to mob boss or gangsters instead

Edit: possible VIP only class? Although many VIP's have been known to abuse and lie to admins ect

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Re: New Job

Post by Bassman274 on Sun Oct 14, 2012 10:55 pm

+1 for VIP Only class, it will encourage people to donate obviously and it will also reduce people raiding one house after another and mugging ever singer person they see. VIP's should know the rules and if they abuse the class they're just wasting their money.
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Re: New Job

Post by sewer slug on Sun Oct 14, 2012 11:03 pm

-1 first of all, gota remember classes are getting removed. but... +1 for pick pocketing at stealth level of 5+
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Re: New Job

Post by Heizenberg on Sun Oct 14, 2012 11:09 pm

I don't trust VIPs tbh after what happened with ezio auditore and botydoo

I disagree that this will make for less raids bass man, instead of two groups of raiders there will be that + many indavidual raiders meaning constant raids.
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Re: New Job

Post by Fulcrum on Sun Oct 14, 2012 11:11 pm

I did intend to let ppl steal (once) from unconcious people.

So A mugger will say gimme munies. Then it is up to the person getting robbed. Do I give him the money and hope he doesn't steal from me or do I risk being knocked out and have a random amount taken from me.

Then it becomes alittle more intelligent. A gamble if you will.
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Re: New Job

Post by Heizenberg on Sun Oct 14, 2012 11:17 pm

How would the mugger then knock them out fulc? Fists or?
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Re: New Job

Post by Bassman274 on Mon Oct 15, 2012 12:29 am

Maybe we can't trust VIP's but if a VIP was to abuse the class they will lose their VIP status and/or get banned. Thus, they are wasting their own money
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Re: New Job

Post by Heizenberg on Mon Oct 15, 2012 12:37 am

It's probably just me that feels that way because of past experience, they tried to lie to Simon to get me banned but luckily I had screenshots of what actually happened and their abuse and they were punished so that already does happen which is good. Most VIPs are good anyway
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Re: New Job

Post by Bassman274 on Mon Oct 15, 2012 12:42 am

Unless we just treat VIP's like any normal player, just a VIP has more stuff? It means VIP's wont get away with stuff as easily.
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Re: New Job

Post by Heizenberg on Mon Oct 15, 2012 12:51 am

I think VIPs generally are, just that people tend to believe them over normal players
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Re: New Job

Post by Bassman274 on Mon Oct 15, 2012 12:54 am

we could just go with who has the best evidence?
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Re: New Job

Post by Daniel on Mon Oct 15, 2012 1:21 am

Guys, it's a suggestion topic. If you don't have anything useful to post, Don't post it.

Also, VIP's are treated as normal people. And get no special treatment for trust/rule breaking.

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Re: New Job

Post by Bassman274 on Mon Oct 15, 2012 1:31 am

I think that this class should not be VIP and just warn, kick then ban anyone who abuses it
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Re: New Job

Post by sewer slug on Mon Oct 15, 2012 4:41 am

read what i said, we are removing class system.
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Re: New Job

Post by Bassman274 on Mon Oct 15, 2012 8:19 am

Well is there any other way we could have a thief without this class system?
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Re: New Job

Post by sewer slug on Mon Oct 15, 2012 8:27 am

yes we are having a skill system for everyone to use
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Re: New Job

Post by Longjohn on Mon Oct 15, 2012 9:18 pm

What ted and fulcrum wrote. I agree
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Re: New Job

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