In depth hl2 CCA/MPF jobs

View previous topic View next topic Go down

In depth hl2 CCA/MPF jobs

Post by L30N on Wed Nov 14, 2012 4:17 am

I have been on a lot of servers and I have always seen the same jobs when it comes to CP, Civil protection, Civil protection chief, Combine super soldier and the likes. So I have thought what if we added Half life two esc Civil Combine Authority (Police) jobs
Job 1
C23.CCA-RCT (can be either CCA (Civil Combine Authority) or MPF (Metropolitan Police Force)
Can either be A newly-signed Unit who is undergoing Basic Training / A trained recruit, rarely seen out of the Police Department, but if so, in pairs, with a higher ranked unit.
Is allowed to use- 9MM pistol with all standard equipment (arrest stick, stunstick and unarrest stick)
They should show fear towards higher ranking units (You dont need to shit yourself on sight just maybe be a little hesitant to speak)


Job 2
C23.CCA-UNION
The Union is the step above RCT, he/she is allowed to patrol alone but is not very intimidating (RCT wont be afraid of him) They are allowed to use the same as an RCT.


Job 3 (VIP ONLY)
C23.CCA-SWORD
The sword is an elite member of the CCA/MPF They can Patrol alone or can take an RCT or Shield with them, The RCTs should be a bit scared to talk to them. They are authorised to use an MP7, 9MM pistol and standard police gear


Job 4 (VIP ONLY)
C23.CCA-Shield
A shield is an elite member of the CCA/MPF who is more or less the same as a sword but specialises in medicine on the field of battle.They are allowed to use an MP7, 9mm pistol, Medkit and standard police gear. The Shield is not allowed to patrol alone unless there are no more Police on, The RCT should not be very scared of this unit as they are more friendly


Job 5 (VIP ONLY)
C23.CCA-Judge
The Judge is an elite member That specialises in brutality to get answers out of people, They are allowed to patrol alone (and generally do so). They are allowed to wield a Shotgun 9MM pistol and all standard police gear. The RCT are scared of this unit, they will try to avoid him incase they did something wrong.


Job 6 (VIP ONLY)
C23.CCA-DIVISION.OfC
Officer on Command. Officers are the Commanding Units of the CCA. They deal with the day-to-day activites within the CCA. An RCT will tremble in his presence and will try to avoid him. This unit can use any weapon at their disposal (apart from the AR2 and Magnum)


Job 7 (VIP ONLY)
C23.CCA-DIVISION.DvL
Divisional leader. Each Divison is led by a DvL. They are very high ranking, and should be treated with utmost respect.They will stay inside and everyone in their division needs to listen to them. The RCT will face their fears if they have to talk to this unit. He is allowed to carry all weapons apart from an AR2


Job 8 (VIP ONLY)
C23.CCA-SeC
Sectorial Commander. The leader of all the Metro Police in a given Sector. Everyone answers to him (apart from the mayor) an RCT would most likely faint if they were given into trouble from this unit. He is allowed to carry all weapons and will most likely stay inside for most of the time (he can call in the OTA (Combine Super soldier etc if the town is in trouble)

If you read this far then I am surprised, I wasnt expecting 8 Jobs but you can shorten them if you want, the only jobs needed from here would be Union,Judge and SeC but that wouldn't be very deep compared so i recommend you to use RCT,Union,Sword,Judge,DvL and SeC I can do more indepth jobs if you so wish, or we can keep it as simple as possible (I am willing to do an indepth OTA (Overwatch Transhuman Arm) Which is Combine Super solier and Combine overwatch as the are normally called) please leave feedback.And thanks for watching

-EDIT-
The Sword and OfC could be added to the Trusted rank to make it even more special to get the rank,I'm not sure if this is possible but I trust fulcrums judgement





Last edited by L30N on Wed Nov 14, 2012 4:20 am; edited 1 time in total
avatar
L30N
Member
Member

Posts : 209
Join date : 2012-10-02
Age : 21
Location : Scotland

View user profile

Back to top Go down

Re: In depth hl2 CCA/MPF jobs

Post by Tyler on Wed Nov 14, 2012 4:18 am

As nice as a concept it would be, I just think it would be annoying to have so many police jobs when having CP, CP Chief, Overwatch and SS is fine as it is.
avatar
Tyler
HGRP Legend
HGRP Legend

Posts : 510
Join date : 2012-10-02
Age : 25
Location : United States

View user profile http://steamcommunity.com/id/HGRPTyler

Back to top Go down

Re: In depth hl2 CCA/MPF jobs

Post by L30N on Wed Nov 14, 2012 4:23 am

Tyler wrote:As nice as a concept it would be, I just think it would be annoying to have so many police jobs when having CP, CP Chief, Overwatch and SS is fine as it is.
I do like it being simple which was why i put the last part (recommendations) I was just thinking it isnt realistic for a one man swat team to just saunter down the street. I just prefer the idea of Recruits that get trained by more experienced members because the way it is at the moment is you join the CP and talk smack to anyone that isnt you whereas you would probably be nervous on your first time raiding a building that is on fire while men with snipers shoot at you from the windows.
avatar
L30N
Member
Member

Posts : 209
Join date : 2012-10-02
Age : 21
Location : Scotland

View user profile

Back to top Go down

Re: In depth hl2 CCA/MPF jobs

Post by Simon The Frenchie on Wed Nov 14, 2012 4:29 am

CC-what?

Dude its way too confusing.
avatar
Simon The Frenchie
Member
Member

Posts : 485
Join date : 2012-10-10
Age : 22
Location : Lawndon

View user profile

Back to top Go down

Re: In depth hl2 CCA/MPF jobs

Post by L30N on Wed Nov 14, 2012 4:31 am

Simon The Clot wrote:CC-what?

Dude its way too confusing.
Might be great no eight year old cops because they cant understand half of it
avatar
L30N
Member
Member

Posts : 209
Join date : 2012-10-02
Age : 21
Location : Scotland

View user profile

Back to top Go down

Re: In depth hl2 CCA/MPF jobs

Post by Simon The Frenchie on Wed Nov 14, 2012 4:34 am

The problem is that I am 17 and i cant be arsed to read all of that stuff. It just adds USELESS stuff to the game. Yes, having different cops that specialise in different things would be nice but then 80% of Gmods population cannot tell the difference between CP, CP Chief and Mayor, so how the hell do you expect others to know the difference, and the roles of each of those?
avatar
Simon The Frenchie
Member
Member

Posts : 485
Join date : 2012-10-10
Age : 22
Location : Lawndon

View user profile

Back to top Go down

Re: In depth hl2 CCA/MPF jobs

Post by L30N on Wed Nov 14, 2012 4:38 am

Simon The Clot wrote:The problem is that I am 17 and i cant be arsed to read all of that stuff. It just adds USELESS stuff to the game. Yes, having different cops that specialise in different things would be nice but then 80% of Gmods population cannot tell the difference between CP, CP Chief and Mayor, so how the hell do you expect others to know the difference, and the roles of each of those?
I suppose, well i guess i made the fatal mistake of expecting something from the Gmod community. Well no real point on continuing to defend this subject, guess I will follow the French and surrender.
avatar
L30N
Member
Member

Posts : 209
Join date : 2012-10-02
Age : 21
Location : Scotland

View user profile

Back to top Go down

Re: In depth hl2 CCA/MPF jobs

Post by Peter Marsh (cr33zy speed on Wed Nov 14, 2012 4:42 am

Instead High class Citizen $40
normal citizen $35
Low class $30 - Don't worry you're not a hobo
avatar
Peter Marsh (cr33zy speed
Administrator
Administrator

Posts : 649
Join date : 2012-10-02
Age : 20
Location : Unkown

View user profile http://www.youtube.com/channel/UClJ1AJ2WOzllhdJ4cSXjhCg?feature=

Back to top Go down

Re: In depth hl2 CCA/MPF jobs

Post by jack blackheart on Wed Nov 14, 2012 4:46 am

how about a job where you sit in the hq and take 911 calls Razz
avatar
jack blackheart
Server Moderator
Server Moderator

Posts : 286
Join date : 2012-10-05
Age : 23
Location : Norway

View user profile

Back to top Go down

Re: In depth hl2 CCA/MPF jobs

Post by Tyler on Wed Nov 14, 2012 5:29 am

jack blackheart wrote:how about a job where you sit in the hq and take 911 calls Razz

Be a Citizen and get the Mayor to hire you as a receptionist. Then just /job PD Receptionist and whenever someone uses /911, you PM the mayor the emergency and the Mayor utilizes group chat to alert his forces of what's going down.
avatar
Tyler
HGRP Legend
HGRP Legend

Posts : 510
Join date : 2012-10-02
Age : 25
Location : United States

View user profile http://steamcommunity.com/id/HGRPTyler

Back to top Go down

Re: In depth hl2 CCA/MPF jobs

Post by Simon The Frenchie on Wed Nov 14, 2012 5:34 am

Tyler wrote:
jack blackheart wrote:how about a job where you sit in the hq and take 911 calls Razz

Be a Citizen and get the Mayor to hire you as a receptionist. Then just /job PD Receptionist and whenever someone uses /911, you PM the mayor the emergency and the Mayor utilizes group chat to alert his forces of what's going down.

Ppl never use /911. I use /cr myself, it goes straight to all cops so pointless imo lol
avatar
Simon The Frenchie
Member
Member

Posts : 485
Join date : 2012-10-10
Age : 22
Location : Lawndon

View user profile

Back to top Go down

Re: In depth hl2 CCA/MPF jobs

Post by jack blackheart on Wed Nov 14, 2012 5:37 am

Simon The Clot wrote:
Tyler wrote:
jack blackheart wrote:how about a job where you sit in the hq and take 911 calls Razz

Be a Citizen and get the Mayor to hire you as a receptionist. Then just /job PD Receptionist and whenever someone uses /911, you PM the mayor the emergency and the Mayor utilizes group chat to alert his forces of what's going down.

Ppl never use /911. I use /cr myself, it goes straight to all cops so pointless imo lol

__________________________________________________--

People does not use 911 becuse no cops takes it
avatar
jack blackheart
Server Moderator
Server Moderator

Posts : 286
Join date : 2012-10-05
Age : 23
Location : Norway

View user profile

Back to top Go down

Re: In depth hl2 CCA/MPF jobs

Post by Fulcrum on Wed Nov 14, 2012 7:02 am

It can be added to what we currently have but when I do the proper one there will only be 2 "police" jobs. I'm tryna cut down on redundant jobs not add more of them.
avatar
Fulcrum
Super Admin
Super Admin

Posts : 349
Join date : 2012-10-09
Location : Closed Antique Warehouse

View user profile

Back to top Go down

Re: In depth hl2 CCA/MPF jobs

Post by Sponsored content


Sponsored content


Back to top Go down

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum