Old Ideas

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Old Ideas

Post by Ian Daft on Fri Dec 21, 2012 11:29 am

Okay, To begin with, think it would be nice to get a drug mod. We could get the old one, and just tweak the settings, or get a new one. I am sure that when Fulc has any free time, he could make a drug NPC, or if he still has the old one, he could just add that.
][Second: We should get new guns, because, well frankly these ones suck. I think we should go back to madcow's weapons.
][Third: Add effects to food; E.G. Getting drunk, and health raise(+1-3HP).
][Forth: Add new gunlabs for Deagles, fivesevens, ect.

. If any of these ideas are already in progress by the way, just disregard the suggestions for them.
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Re: Old Ideas

Post by oyster on Fri Dec 21, 2012 11:52 am

I think madcow gives LUA errors at the moments, I think Fulcrum/Ron can fix it
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Re: Old Ideas

Post by Bassman274 on Fri Dec 21, 2012 11:56 am

Is it just me or is every problem to do with everything fixable by Ron and Fulcrum? I'm sure they can't fix EVERYTHING...maybe I am wrong. Other than that I totally agree with Ian but I don't think a new gamemode will come into play until we get a new map (no pressure for Ted, just making a point.)
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Re: Old Ideas

Post by oyster on Fri Dec 21, 2012 11:58 am

Bassman274 wrote:Is it just me or is every problem to do with everything fixable by Ron and Fulcrum?
Well they are the coders after all, I would help if I knew what the heck I was doing. Oh and about the NPC drugdealer I think it would be a good addition to the server Very Happy
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Re: Old Ideas

Post by madparasite on Fri Dec 21, 2012 1:11 pm

i feel most of the jobrestricted stuff is removed

like pills, garbage cans, and mostgood shopkeeper items

i'm not asking to put those back , could be something similar

it just pills and good shopkeeper items have a rp value


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Re: Old Ideas

Post by Daniel on Fri Dec 21, 2012 7:34 pm

I like the gun lab idea, would be nice to see that implemented.

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Re: Old Ideas

Post by Ron Burgundy on Sat Dec 22, 2012 5:59 am

I can do the gun lab one, but the Madcows stuff might be tricky since it is really outdated.
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Re: Old Ideas

Post by Ian Daft on Sat Dec 22, 2012 10:46 am

Ron Burgundy wrote:I can do the gun lab one, but the Madcows stuff might be tricky since it is really outdated.
Like I said, doesn't have to be Madcows.
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