Hitman contracts

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Hitman contracts

Post by ThaWelshyyy on Tue Nov 27, 2012 3:21 am

Okay so when I am a hitman I usually use /write Hit = (They're name) and then I pocket it and I do this because if i get killed and fail a hit they can pick up the note and read it and do what ever with it they can give it to the police or anything like that so what I would like to see is a type of /hit where if someone wants a hit they do that and a note with the persons name will go into you're pocket and you get notified.
Very Happy
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Re: Hitman contracts

Post by Pliskin132 on Tue Nov 27, 2012 5:51 am

Uhh.
Part of the fun of being an effective Hitman is to never reveal your secrets.
Ive never revealed a hit, or a contractor, as such, i remain one of the, if not the most effective hitman on the server. When armed with what i prefer, of course.
So..
Meh. Ive spoken to Fulc about some of the Hitman aspects he may be implementing.
Possible an /agenda thing for Hitman, so he can actually remember it, along with details of the hit, or, if as some other person recomended, details of their char
idk
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Re: Hitman contracts

Post by jack blackheart on Tue Nov 27, 2012 11:00 am

Pliskin132 wrote:Uhh.
Part of the fun of being an effective Hitman is to never reveal your secrets.
Ive never revealed a hit, or a contractor, as such, i remain one of the, if not the most effective hitman on the server. When armed with what i prefer, of course.
So..
Meh. Ive spoken to Fulc about some of the Hitman aspects he may be implementing.
Possible an /agenda thing for Hitman, so he can actually remember it, along with details of the hit, or, if as some other person recomended, details of their char
idk
Blue clothes, bald.

1+ for the hitman agenda
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Re: Hitman contracts

Post by Ian Daft on Tue Nov 27, 2012 1:25 pm

I like the idea of the contract, because if the hitman is caught, the police can take his note, and arrest the requester for buying the hit. Sounds like a pro idea +1
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Re: Hitman contracts

Post by Pliskin132 on Wed Nov 28, 2012 6:09 am

Yeah. But a good hitman holds his secrets to the grave, and if he has any brains, will destroy all incriminating evidence, or else he will get him, and his company a bad name
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Re: Hitman contracts

Post by Nealw2006 on Wed Nov 28, 2012 7:05 am

I like the idea of having to make a contract with the hitman because it gives the police evidence of the person who bought the hit if the hitman gets caught.

I think it should be in the hitman rules that he must carry his contract around with him if he's on a hit.

This would also be good for admins trying to figure out if the hitman is just making up hits as they could ask him to drop his contract.

In real life I think you would have to sign a contract if you wanted to hire a hitman. +1
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No

Post by Panda_Agent_007 on Thu Dec 06, 2012 4:39 am

Them knowing that they are your hit would take the fun out of Hitman, and make it impossible to kill. Maybe just dying and dropping who the hit was on is okay. Not notifying them/

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Re: Hitman contracts

Post by ThaWelshyyy on Thu Dec 06, 2012 6:44 am

Panda_Agent_007 wrote:Them knowing that they are your hit would take the fun out of Hitman, and make it impossible to kill. Maybe just dying and dropping who the hit was on is okay. Not notifying them/

They would only know if they find the contract if you are smart enough you will hide it in your home.
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Re: Hitman contracts

Post by Daniel on Fri Dec 07, 2012 5:22 am

Pliskin132 wrote:Uhh.
i remain one of the, if not the most effective hitman on the server.

Self-Confidence much? I think that profile-picture is making you imagine things xD

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Re: Hitman contracts

Post by Dxmarc on Fri Dec 07, 2012 6:54 am

[quote="Pliskin132"]Uhh.

Ive never revealed a hit, or a contractor, as such, i remain one of the, if not the most effective hitman on the server. When armed with what i prefer, of course.



Wow... You sure do think a lot about yourself.

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