2 Suggestions.
2 posters
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2 Suggestions.
While I was RPing today, I just thought to myself, 2 brilliant ideas.
#1
I was thinking that staff could have some more information in the logs.
Here's what I mean by that;
Admins and mods can see; PMs, Group chat, and general chat(talking).
Remember this info is in logs only, and is not to be used to METAGAME, ya hear!?
#2
This idea comes along the idea of gunfights, muggings, and FEARRP.
The problem is, say you are mugging someone and they just run off, but you shoot them and they still get away.
When you shoot them, they get slower for a little (4-5 seconds)
Because in real life no one can take shots and still sprint away.
Also Ron, the new printers need some tweaking.
#1
I was thinking that staff could have some more information in the logs.
Here's what I mean by that;
Admins and mods can see; PMs, Group chat, and general chat(talking).
Remember this info is in logs only, and is not to be used to METAGAME, ya hear!?
#2
This idea comes along the idea of gunfights, muggings, and FEARRP.
The problem is, say you are mugging someone and they just run off, but you shoot them and they still get away.
When you shoot them, they get slower for a little (4-5 seconds)
Because in real life no one can take shots and still sprint away.
Also Ron, the new printers need some tweaking.
Re: 2 Suggestions.
#1
I was thinking that staff could have some more information in the logs.
Here's what I mean by that;
Admins and mods can see; PMs, Group chat, and general chat(talking).
Remember this info is in logs only, and is not to be used to METAGAME, ya hear!?
Would be useful for solving disputes; Yes
But.. Our logs would be spammed pretty much
We wouldnt be able to locate what we wanted to find easily.
However; I think a mod, where admins can bring up a menu with different tabs, 'Chat'
'PM'
'Group'
and each tab has everything that's happening in it.
But eh; Yeah, would be difficult to swim through it in console.
as for number 2?
I like it.
I like it alot
It's like a stun period;
But please dont make it stack lol
Otherwise somone's speed will be set to like 0 after like two shots.
I was thinking that staff could have some more information in the logs.
Here's what I mean by that;
Admins and mods can see; PMs, Group chat, and general chat(talking).
Remember this info is in logs only, and is not to be used to METAGAME, ya hear!?
Would be useful for solving disputes; Yes
But.. Our logs would be spammed pretty much
We wouldnt be able to locate what we wanted to find easily.
However; I think a mod, where admins can bring up a menu with different tabs, 'Chat'
'PM'
'Group'
and each tab has everything that's happening in it.
But eh; Yeah, would be difficult to swim through it in console.
as for number 2?
I like it.
I like it alot
It's like a stun period;
But please dont make it stack lol
Otherwise somone's speed will be set to like 0 after like two shots.
Pliskin132- Administrator
- Posts : 588
Join date : 2012-11-01
Age : 27
Location : Devon, Ilfracombe
Re: 2 Suggestions.
Pliskin132 wrote:#1
I was thinking that staff could have some more information in the logs.
Here's what I mean by that;
Admins and mods can see; PMs, Group chat, and general chat(talking).
Remember this info is in logs only, and is not to be used to METAGAME, ya hear!?
Would be useful for solving disputes; Yes
But.. Our logs would be spammed pretty much
We wouldnt be able to locate what we wanted to find easily.
However; I think a mod, where admins can bring up a menu with different tabs, 'Chat'
'PM'
'Group'
and each tab has everything that's happening in it.
But eh; Yeah, would be difficult to swim through it in console.
as for number 2?
I like it.
I like it alot
It's like a stun period;
But please dont make it stack lol
Otherwise somone's speed will be set to like 0 after like two shots.
Yes, nice addition to first.
I like it.
As for the second one, no, it's not gonna stack, its just like this,
1 shot in 10 seconds, 4-5 seconds stunned.
Multiple shots in 10 seconds, time adds(maybe +2-3 per shot/second), but speed does not continue to decrease.
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